home *** CD-ROM | disk | FTP | other *** search
- USER DOCUMENTATION FOR INTRIGUE Version 1.0
- ~~~~ ~~~~~~~~~~~~~ ~~~ ~~~~~~~~ ~~~~~~~ ~~~
-
- Introduction:
- ~~~~~~~~~~~~
- Welcome to a new concept in BBS gaming! INTRIGUE is a BBS door game
- that runs entirely from a terminal program. INTRIGUE is a strategy
- game played by 7 players who represent rulers of different nations.
- If your sysop has a registered copy of INTRIGUE, he may have one of
- many scenarios set up for you to play, but all copies of INTRIGUE
- include the World War I (WWI) scenario. Since INTRIGUE is a strategy
- game, you will need time to think about your moves and to conspire
- with other players about strategies, etc. INTRIGUE is unique in that
- you may do almost all of your planning on your own time, thus saving
- valuable time on your local BBS'. In this game, the BBS acts literally
- as a bulletin board just keeping updates and necessary information for
- players to obtain when they log in. All documentation is included in
- the terminal program included in this ZIP package. The purpose of this
- file is to explain to you how to set up and use your terminal program of
- INTRIGUE and also provide a few details about game play.
-
- Disclaimer
- ~~~~~~~~~~
- The authors make no warranties expressed or implied as to the quality
- or performance of this program. The authors will not be held liable
- for any damages resulting from the use of this program. Your use of
- this program constitutes your agreement to this disclaimer and your
- releasing the author from any form of liability or litigation. No part(s)
- of the package INTTRM10.ZIP may be altered and redistributed.
-
-
- What You Need To Play
- ~~~~ ~~~ ~~~~ ~~ ~~~~
- To play INTRIGUE, it is highly recommended that you have an EGA or
- VGA color monitor. A CGA color monitor will work, although the
- maps will be "snowy". Tandy monitors will work fine, except that
- the special characters we have designed for the game will revert
- back to their original ANSI assignments. Monochrome monitors are
- not recommended due to the game's heavy reliance on color.
-
- Registration
- ~~~~~~~~~~~~
- Registration for the terminal program of INTRIGUE is optional. The
- game may be played unobstructed or uncrippled using the contents of
- this ZIP package. Registration of the term gives the user some added
- features that are useful and convenient for dedicated game players. For
- more information about registration, read the directions below for installing
- INTRIGUE, and then type INTRIGUE from the INTRIGUE directory, hit <Esc>, and
- choose the Utilities menu.
-
- Contents of INTTRM10.ZIP
- ~~~~~~~~ ~~ ~~~~~~~~~~~~
- The following files should be included in this package:
-
- INTRIGUE.EXE - The executable program for the game.
- USER.DOC - This manual.
- INTHINTS.DOC - Hints/sample game for INTRIGUE.
- INTRIGUE.BAT - A sample batch file for running INTRIGUE.
- MAP0.DAT - Map file for WWI scenario of INTRIGUE.
- REGIONS0.DAT ─────────────┐
- PLAYERS0.ORG │
- NAMES0.DAT │
- SMOVES0.DAT │
- LMOVES0.DAT │
- PLAYERS.DAT
- OLDORDER.DAT Data files for WWI scenario.
- HELP.DAT
- TITLE.DAT │
- CURSIVE2.COM │
- MESH2.COM │
- SELECT.COM │
- NEWINTRO.COM ─────────────┘
- GFORMAT.INT ─────────────┐
- MOVEMENT.INT │
- EXAMPMOV.INT │
- ORDERS1.INT │
- ORDERS2.INT │
- EXORD1.INT │
- EXORD2.INT │
- COMBAT1.INT │
- COMBAT2.INT │
- COMBAT3.INT │
- COMBEX11.INT
- COMBEX12.INT Online documentation for INTRIGUE
- COMBEX13.INT
- COMBEX14.INT │
- COMBEX15.INT │
- COMBEX16.INT │
- COMBEX21.INT │
- COMBEX22.INT │
- COMBEX23.INT │
- COMBEX24.INT │
- HINTS1.INT │
- HINTS2.INT │
- ELEMENT1.INT │
- ELEMENT2.INT │
- OVERVW01.INT │
- OVERVW02.INT │
- SCEN0.INT │
- HELP1.INT │
- HELP2.INT │
- HELP3.INT │
- REGIST1.INT │
- REGIST2.INT │
- REGIST3.INT ─────────────┘
-
- Installation
- ~~~~~~~~~~~~
- To play INTRIGUE online as a door on a BBS, you must have the ability
- to shell to DOS from your communications program and run the program
- INTRIGUE.EXE. If your communications program allows you to install
- external protocols, you may wish to set up INTRIGUE in this fashion.
- We include an example set up for someone using the TELIX communication
- package.
-
- 1) First of all, on your hard drive, make a directory to store all the
- contents of INTTRM10.ZIP. Let's say you call the directory
- C:\TELIX\INTRIGUE.
-
- 2) Unzip INTTRM10.ZIP into this directory.
-
- 3) Go into telix and set up an external protocol called INTRIGUE. This is
- done by hitting alt-o and choosing protocol options. Pick a protocol
- and then answer the questions by entering "I" for the first choice, and
- "intrigue" for the next 3 choices. Choose "batch" and "N" for the last
- 2 choices. Exit and then write settings to disk.
-
- 4) Copy INTRIGUE.BAT from your newly created directory into the directory
- Telix is running from and change the path name we have to your path name.
-
-
- Playing INTRIGUE
- ~~~~~~~ ~~~~~~~~
- There are two ways to play INTRIGUE, and both serve different purposes.
- LOCAL MODE means you are not connected with a BBS. REMOTE MODE means
- you are playing online on a BBS. The very first time you run the INTRIGUE
- batch file, make sure you are not connected with a BBS. You will be
- prompted for a comm port number. After giving the program the desired
- information, you will be sent into the game, which is the WWI scenario.
- Initially, everyone is assigned ruler of Italy, but since you are not in
- any games, this is irrelevant. All options are available in LOCAL MODE,
- but if you send any messages or orders, you will only serve to clutter your
- hard drive/floppy disk with files. In other words, the SEND MESSAGES and
- SEND ORDERS commands are only valid when you are logged on a BBS. The best
- use for LOCAL MODE is to look over previous moves made by others, plan
- strategy, and prepare for your next turn. When you log on a BBS and open
- the INTRIGUE door, you will be presented with a menu asking you what game
- you wish to join. If your sysop is not registered, you will only be allowed
- to join game 0. If the game is full, you will be shipped all current info
- pertaining to that game, so that you may look at it in LOCAL MODE. If you
- do not want to destroy information about another game on your disk, do not
- choose to join a game in progress. If the game does need players, you will
- be asked if you would like to join. If you answer Yes, you will randomly
- be assigned a country and shipped all pertinent information for the game.
- You may find out what country you are by checking the top bar menu in
- either LOCAL or REMOTE MODE. Keep in mind that your program can only store
- the last game you logged onto. In other words, if you play a game on BBS
- A, and then log on BBS B, the information on the game from BBS A will be
- overwritten by the information on the game from BBS B. If you want to
- study a particular game you are involved in, make sure you do not join
- any other games until you are ready. You are allowed 15 minutes in the
- INTRIGUE door. Although this does not seem like much time, you will soon
- find out that you are seldom in the door more than 5-6 minutes. If your
- sysop has registered INTRIGUE, you will be allowed to join in up to 3
- games on his BBS. As far as actual game play, it is very IMPORTANT that
- you know when orders are due for the next turn. Turns are resolved every
- 2 days, so you need to make sure you submit orders in time, or your units
- will just defend their regions. For the WWI scenario, play continues
- until someone gains 15 or more major cities. When this happens, the game
- will wait a couple of days and then reset to start a new game.
-
- Printing the Map
- ~~~~~~~~ ~~~ ~~~
- If you have registered a version of INTRIGUE, you will have the ability
- to print out the map. You must may sure the dip switches on your printer
- are set to print the IBM Mode All Character Set. You may turn the numbers
- on, move pieces around, and print the result.
-
- Support and Questions
- ~~~~~~~ ~~~ ~~~~~~~~~
- If you find you have any questions about INTRIGUE, or have any suggestions
- about how to improve the game, please call Cedar Lake BBS, hours 10:30pm to
- 7:00am (CST) and leave mail to the any of the authors. The phone number at
- that BBS is (618)-529-1839. If you are a registered EXECUTIVE HOST sysop, you
- may also leave mail for Pat Van Fleet on John Wright's ESP BBS at
- (618)-993-5091, 24 hours a day. Mail may also be addressed to Mark Jones on
- Compuserve at 76066,1521 or Dave Eubanks at 70034,557. The authors of INTRIGUE
- are Dave Eubanks, Mark Jones, and Pat Van Fleet.
-